![]() Read our statement and call to action here: /7tvABXS5dWīluntly put, these numbers are appalling. Our survey data shows that more than one third of Australian game developers are working full time hours and earning less than minimum wage. If you don’t spend a lot of time thinking about where your games come from (and you really should), you may find the results rather shocking. Two weeks ago, Game Workers Unite Australia published findings on a survey regarding working in the gaming industry. ![]() There are hundreds of stories from developers and studios that have suffered similar fates. And then there’s the smaller studios we’ve lost along the way. The changing of company culture at Halfbrick. Noire developer Team Bondi are perhaps the most notorious local example - the stories of long hours, tyrannical management and the studio’s abrupt closure have become cautionary tales.ĢK Australia was another major studio that closed its doors with little warning, the result of a falling Aussie dollar that made production costs for its American parent company skyrocket. Even here in Australia, we’ve seen our share of crappy working conditions and sudde changes of fortune in the gaming sector. ![]() The video game industry has always never been kind to developers - many opportunities within the industry are granted on a contractual basis. As news of renowned studios closing their doors, sky-high developer turnover and, just as of this week, employees working 100 hour weeks in an effort to get major releases ready for launch. Developers being chewed up and spat out by the global video games industry is a topic that’s been cropping up a lot over the past months. ![]()
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